Class SceneFlags

java.lang.Object
com.ijurnove.cpu3d.SceneFlags

public class SceneFlags extends Object
SceneFlags is used in a Scene to toggle certain features or change specific values. Values are stored in an EnumMap with key SceneFlag and value Double.

Refer to enum SceneFlag to see what each flag controls.

  • Constructor Details

    • SceneFlags

      public SceneFlags()
      Constructs a new SceneFlags with the default values for each flag.
  • Method Details

    • getFlag

      public double getFlag(SceneFlag flag)
      Returns the value corresponding to a given SceneFlag.
      Parameters:
      flag - the given SceneFlag
      Returns:
      the value corresponding to the given SceneFlag
    • setFlag

      public void setFlag(SceneFlag flag, double value)
      Sets the value of a specified SceneFlag to a given double.
      Parameters:
      flag - the flag to set
      value - the value to set